FZD School of Entertainment Design Courses (Video Introduction)

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FZD School of Entertainment Design Courses (Video Introduction)

文章kingston » 13日 2月 2010年, 10:37

Video introduction of FZDSchool's courses by FZD founder Feng Zhu, and Art Directors.

Please visit our school website to get more information. http://www.fzdschool.com


Diploma in Entertainment Design Part 1 (Course introduction)

[flash width=400 height=300 loop=false]http://www.youtube.com/v/MxCLABZgpR8[/flash]

Dipoma in Entertainment Design Part2 (Details about the course)

[flash width=400 height=300 loop=false]http://www.youtube.com/v/MiCl-Hi7QyY[/flash]


Course Details

FZD School of Design is founded on the principle of providing the best
possible training for our students. We have prepared a one year
program specifically designed for individuals looking for a career in
the entertainment industry.

These courses cover a broad range of topics from basic fundamental
understanding to advanced design and rendering techniques.
Students will graduate with a vast array of professional skills and an
industry ready portfolio.


Candidates


This program is aimed for individuals who are:

- Addicted to drawing and designing
- Looking to become a designer in the game and film industry
- Professionals looking to further their skills
- Artists and illustrators looking to get into the entertainment industry
- Interested in a fast and focused program
- Looking for an elite level of education that’s rarely offered in Asia



Course Outline

Term 1

- Design I
- Production Sketching
- Perspective
- Introduction to Digital Painting
- Studio Time

Term 2

- Design II
- Advanced Production Sketching
- Entertainment Design
- Production Painting I
- Studio Time

Term 3
- Design III
- Master Production Techniques
- Advanced Entertainment Design
- Digital Matte Painting
- Studio Time & Portfolio Preperation
最後由 kingston 於 13日 2月 2010年, 11:25 編輯,總共編輯了 1 次。
Blog: http://kingstonart.blogspot.com
Portfolio: http://kingstonart.tumblr.com
kingston
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Professional courses

文章kingston » 13日 2月 2010年, 11:00

6 Weeks Professional Course:

Please visit our website to have more information. http://www.fzdschool.com

DYNAMIC SKETCHING Part 1 (Introduction)

[flash width=400 height=300 loop=false]http://www.youtube.com/v/-plUpCM2OIA[/flash]

DYNAMIC SKETCHING Part 2 (Course Details)

[flash width=400 height=300 loop=false]http://www.youtube.com/v/_rVheJGFHTc[/flash]

Course Description

Sketching is one of the primary tools designers use to communicate
their ideas. Industrial design sketches feel quick, accurate and very
dynamic. There’s a professional touch to the way designers draw.

Because 99% of all man-made and natural objects on this earth are
symmetrical, we take advantage of this and use a series of techniques
and perspective rules to help us draw. We also utilize the natural
pivots in your body to achieve straight lines and perfect ellipses
without the use of rulers.

This course is meant for both students and professionals aiming to
improve their sketching skills.


Course Highlights
- Use perspective as it pertains to Industrial Design
- Learn various sketching and quick rendering techniques
- How to draw straight lines and ellipses without using a ruler
- How to achieve dynamic lines
- How to use the Wacom tablet to work 100% digital
- Learn how to apply these skills on characters, creatures, vehicles,
weapons, products and environment sketches
- Personalized learning environment caters to your abilities
- Tools used: Wacom Intuos 4, Photoshop CS 4, Painter 11



6 Weeks Professional Course:

Concept Design Part 1 (Introduction)

[flash width=400 height=300 loop=false]http://www.youtube.com/v/j2QV2QLRBTg[/flash]

Concept Design Part 2 (Course Details)

[flash width=400 height=300 loop=false]http://www.youtube.com/v/dDBCVTu4f_M[/flash]

Course Description


The entertainment industry has exploded in recent years. Titles such
as World of Warcraft and Transformers dominate the global charts.
Waves of new studios are constantly formed to cater to this industry,
while established companies scan the horizon for fresh ideas and
content.

But it all starts at the creative level. Conceptual designers bring life
to these projects by turning ideas into inspiring visuals.

This course is aimed at designers and students who are interested
in pursuing a career in Entertainment Design. Through out the 6 weeks,
students will learn the entire process of idea development. They’ll also
get a rare glimpse into the world of entertainment design and learn
how to break into this industry.

If you ever dreamed of working in the video game and film industry,
then this class is for you!


Course Highlights

- Learn about the entire pre-production process
- See how to spark your imagination with proper research
- Use various drawing techniques to capture your ideas on paper
- Learn how to present your designs in a professional manner
- Learn advanced rendering techniques to show off you designs
- See how entertainment portfolios are put together
- Learn how to build up your client list
- Personalized learning environment caters to your abilities
- Tools used: Wacom Intuos 4, Photoshop CS 4, Painter 11, zBrush 3.5



6 Weeks Professional Course:

Digital Painting Part 1 (Introduction)

[flash width=400 height=300 loop=false]http://www.youtube.com/v/OeeL03xKzWM[/flash]

Digital Painting Part 2 (Course Details)

[flash width=400 height=300 loop=false]http://www.youtube.com/v/uLe4msL6VrQ[/flash]

Course Description

The ability to tell story through digital paintings is an essential skill for
the Entertainment Designer. One must understand the importance
of composition, lighting, value, perspective, focus, forms and
communication. In both films and games, production paintings are
used on a daily basis to help establish the over-all look & feel for
the project.

This course will demonstrate all the key steps involved from initial
sketch to final rendering. Real-time demos and interactive lessons will
provide students with a clear understanding of this important field.


Course Highlights

- Learn how to tell story through composition and focus
- Use lighting to communicate forms and shapes
- Lean how to use photo-plates and real-world textures
- The ability to capture a scene quickly without the need for details
- Use perspective and composition to create depth
- The science behind light and color
- Understand how the human eye and camera lens work
- Personalized learning environment caters to your abilities
- Tools used: Wacom Intuos 4, Photoshop CS 4, Painter 11
Blog: http://kingstonart.blogspot.com
Portfolio: http://kingstonart.tumblr.com
kingston
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文章: 68
註冊時間: 7日 4月 2003年, 13:47
來自: SG/ Hong Kong

Tutorial by Feng Zhu

文章fzdschool » 26日 8月 2010年, 16:00

Hi all,

Feng Zhu, the founder of Feng Zhu Design Inc. and the FZD School of Design, has made his tutorials available for public. View the videos on FZD School of Design's Youtube channel and feel free to add us on Facebook. =)



[flash width=400 height=300 loop=false]http://www.youtube.com/v/Po-SdaujQto[/flash]

[flash width=400 height=300 loop=false]http://www.youtube.com/v/m290w538Io4[/flash]

[flash width=400 height=300 loop=false]http://www.youtube.com/v/N413sFsZPDs[/flash]

Click here to view more videos on FZD School of Design's Youtube Channel. There are 16 episodes and on going, these tutorials are free, and only for educational use.

Click here to join our Facebook.

And feel free to join us at our upcoming event this Friday, 27th August 2010. Hope to see you there![/flash]
Regards,
FZD School of Design
www.fzdschool.com
fzdschool
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文章: 12
註冊時間: 5日 5月 2009年, 19:13
來自: Singapore


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