Modo 601 released

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Modo 601 released

文章ed209 » 1日 3月 2012年, 03:54

非常大的upgrade, 尤其係animation部份.(亦都因為之前太弱....)

http://www.luxology.com/modo/601/tour/index.aspx

[youtube]http://www.youtube.com/watch?v=ex6FqUhlHE0[/youtube]
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Re: Modo 601 released

文章ed209 » 2日 3月 2012年, 01:04

其中一個非常有特別既feature, archi 同product 做cross section最啱用

render時候先計boolean, 亦可以用任何形狀 polygon做唔用形狀, 更可以animate cross section位置.

modo 601: Render Booleans

modo render booleans allow you to clip a surface at render time. You can use primitives or enclosed meshes. Watch and love.

[youtube]http://www.youtube.com/watch?v=EdqpiHbAOXc[/youtube]
最後由 ed209 於 2日 3月 2012年, 01:20 編輯,總共編輯了 1 次。
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Re: Modo 601 released

文章ed209 » 2日 3月 2012年, 01:15

modo 601: Deformation Architecture
The modo deformation architecture is incredibly powerful and flexible. Take a look!

[youtube]http://www.youtube.com/watch?v=JoNmC8whVuo[/youtube]



modo 601: Texture Replicators
You just have to see them to believe them.

[youtube]http://www.youtube.com/watch?v=eQUNpD9K2GM[/youtube]



modo 601: Topology modeling workflow

Amazing tools and workflow for topology modeling in modo 601.

[youtube]http://www.youtube.com/watch?v=C6clh944eSc[/youtube]


modo 601: Volume cloud fly thru

Quick fly thru of the modo 601 volume item.

[youtube]http://www.youtube.com/watch?v=-MXug_ZGUMY[/youtube]



modo 601: Soft Selections

The new Soft Selection falloff adds a profound boost to nearly all of the modo modeling toolset.

[youtube]http://www.youtube.com/watch?v=G1WiMOhjm4U[/youtube]


modo 601: Lazy Selection

This new toggle command makes selection in modo even easier.

[youtube]http://www.youtube.com/watch?v=X6wF8DGHJaw[/youtube]


modo 601: Render Window

The new modo render window is full of surprises. Watch and see!

[youtube]http://www.youtube.com/watch?v=kkYGHvEeR8U[/youtube]


modo 601: Rounded Edge Shader

Instant delicious. Round your edges at render time with this easy to use addition to modo 601.

[youtube]http://www.youtube.com/watch?v=TwsomsvF99Y[/youtube]



modo 601: Background Constraint Point mode

The new Point mode makes the background constraint incredibly solid. For topology modeling this is an incredible boost.

[youtube]http://www.youtube.com/watch?v=SjXggXw8l7Q[/youtube]


modo 601: Paint performance

modo 601 boasts a completely rewritten painting engine providing smoother strokes, increased performance and an overall improvement to the entire painting toolset.

[youtube]http://www.youtube.com/watch?v=nSr01NPyoTU[/youtube]

modo 601: Alembic IO
modo 601 supports the new Alembic file format natively. Good and good for you.

[youtube]http://www.youtube.com/watch?v=CxolzEO42cM[/youtube]


modo 601: NPR (Non-Photoreal Rendering)
Delicious stylized rendering in modo 601.

[youtube]http://www.youtube.com/watch?v=rNLG_VXMnZE[/youtube]


modo 601: Skin and Hair shaders

modo 601 includes new shaders for realistic skin and hair shading.

[youtube]http://www.youtube.com/watch?v=eLyS5Qn4SWc[/youtube]



modo 601: Full body IK and Pose tool
The full body IK system is easy to use and incredibly fast. Check it out.

[youtube]http://www.youtube.com/watch?v=ZLVzpKRevX4[/youtube]


modo 601: Actors and Poses
modo 601 provides a slick method for managing and keyframing actors and poses. This video will reveal all!

[youtube]http://www.youtube.com/watch?v=BdQksX9uDOE[/youtube]
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